Gallius IV News
Deadlock’s 20th Anniversary
Twenty years ago today, Deadlock: Planetary Conquest was unleashed upon the world (according to GOG at least). Yes, it is extremely hard to fathom that two whole decades have elapsed since August 14, 1996. We have spent fifteen to twenty times longer playing the game than the original design team spent working on it (I’m guessing a little bit, but I imagine it would be about that).
To mark the occasion - I would like to invite you to join the official 20th anniversary topic on the Gallius IV forums here. Share your thoughts on twenty years, whether it be your fondest memories of Deadlock or any comments you would like to make about the game on this particular day.
We had hoped to bring you an update on OpenDeadlock today, but we have decided to wait a little longer before bringing it to you.
Finally, a big thank you to everyone who worked on the original Deadlock game, especially Russell Shiffer, Ken Capelli, Dan Evans, Matthew Ford, Mark Jensen, Paul Kwinn and Gary Strawn. There is a reason why we still play Deadlock twenty years on and it is entirely because of you.
Sunday, 14 August 2016